Saturday, October 10, 2015

Metro: Last Light


Title: Metro: Last Light
Series: Metro
Year: 2013
Engine: 4A Engine
Developer: 4A
Genre: First Person Shooter
M

other Russia is in the womb of a nuclear fallout, the survival of mankind is at stake, you have killed an opposing species of creatures called the darklings, there is only one of them left for you to find and kill before it has any idea of revenge. This task has been given solely to you because it seems that you the only one capable of understanding these creatures, the only one who has some kind of link with them…

Yes folks this is Metro last light, sorry if I didn't give you the heads up but this is the sequel to Metro 2033 a series based on Dmitry Glukhovsky’s novels that deal with post-apocalyptic Russia in the years from and succeeding 2033. This in itself is an intrigue title as it not only did well in representing itself to the player as like a book, but for a first person shooter it passed the length of game play set by other well established titles that have horrible storylines in the same genre. Even though I’ve never touched one of its books I felt compelled to get one and start reading, perhaps it’s the ominous voice that kept spouting from chapter to chapter. The release of this title had been pushed back a couple of times as one of the reasons was that it was meant to be one of the last titles that was to be released under the now defunct publisher THQ, subsequently it was sold to and released under Deep Silver. But there’s no blaming here as the quality of the game play is in the unprecedented state.

You play as the protagonist Artyom a Russian ranger in the alternate nuclear era, where people are force to take refuge in the railway tunnels as the surface proves to be inhabitable. In the beginning Artyom’s leaders learn that after he had supposedly killed all the Darklings, the unknown mutant species that threatens human life, there’s but still one that remains. Thus he is entrusted with going off to find and kill it but along the way he finds a disturbing controversy looming within his own people, and that the creatures, the Darkilings that he had wiped into brick of extinction were the ones who once saved his life.


The game play is impressive, breath taking at most times as it seems from beginning to end it never fails even though I found myself lost results of a minimalist HUD, till I found out that pulling out your journal by using the letter ‘M’ on your keyboard and observing the compass needle will point you in the right direction, albeit it would be the last thing you would want to do when hunted down by creepy mutate beasts. As for tool of the trade, you have a variety of weapons to use, my main three were mainly a 12 gauge for close encounters, an Assault rifle or sniper rifle for far-off targets, and a supressed SMG or pistol for those times I needed to be stealthy in confined spaces. 

When you are above ground out in the open landscapes you are met with a city that is crumbling to the ground, and is surrounded by radiation thus you have to wear a filter mask accompanied by a filter which are useful in preventing radiation sickness, but can only last for a stretch of four-some minutes mostly timed by the watch on your wrist, thus you have to take care of your surroundings for extra filters or else you just might find yourself running out of clean air.
Also you must take note of your ammunition usage as at times they prove to be not so abundant, if you don’t abide to this you’ll have to buy them using a limited credit system, “Some world war 2 bullets”. At times you must be aware of which type of ammunition you use for you might find that some creatures react differently, a creature that is resistant to 12 gauge shells, 7.62mm bullets and parabellum might be much weaker to your Molotov cocktails or even your flash light.
The verdict?

Playability: C
Graphics: C
Environment: A
Shock & Awe: A
Plot: A
Overall: B***, Awesome title.

Hope you’ll enjoy this one…


Well as for me its hasta pronto me amigos